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Devlog
Red Box - Update v1.30.3
September 08, 2026
by
Vicente Fleitas
Inventory Stacking is Here! Inventory management just got a little cleaner. Picking up multiple copies of the same item will now keep them together in one inventory slot, with a quantity counter shown...
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Red Box - update v1.30.2
September 07, 2026
by
Vicente Fleitas
Devlog Puzzle Completion Events Added a new "puzzle ends" event trigger for puzzle objects (mergeable enabled). When all required items are submitted, configured actions can run automatically, includi...
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Red Box - Update v1.28.0
September 06, 2026
by
Vicente Fleitas
What’s New Use the Action Button Interaction prompts now show the button configured for actions, making it clear how to talk, pick up, and interact. Celebrate New Items When you complete a puzzle, y...
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Update v1.27.0
September 04, 2026
by
Vicente Fleitas
Devlog — Dialogue, Puzzle, and Tile Improvements This update improves puzzle feedback, dialogue presentation, and block interactions. Block destruction rewards Breakable blocks can now award an item...
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Red Box - Update v1.26.0
September 03, 2026
by
Vicente Fleitas
Editor Layout Reset Added a Reset Panels button to Settings. It restores all editor panels to their default positions inside the map editor area, making it easy to recover the workspace after moving p...
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Red box - Default Dialogs
September 03, 2026
by
Vicente Fleitas
This is a simple game base and a dialogs default setup...
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Update v1.25.1 hotfix
September 03, 2026
by
Vicente Fleitas
UI Improvements Inventory screens no longer show empty unique-item bonuses like ATK +0 , DEF +0 , and THROW +0 . The equip preview is also hidden when the item has no bonuses, keeping the inventory cl...
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Red Box - Update v1.25.0
August 31, 2026
by
Vicente Fleitas
Smarter Asset Bundles Asset bundles are now much more powerful for sharing game content. When you export an NPC, its conversations and related dialogue are included automatically. Story-driven convers...
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Red Box - hotfix v1.23.1
August 31, 2026
by
Vicente Fleitas
Gameplay Devlog Player movement now uses elapsed frame time instead of relying on a fixed number of pixels per rendered frame. Movement remains consistent across browsers with different FPS. Player co...
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Red Box - update v1.23.0
August 31, 2026
by
Vicente Fleitas
Dialogue System Devlog Added runtime support for conversations with multiple choices: Player dialogue options appear in a selectable menu W/S or configured direction keys move the selection J chooses...
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Red Box - update v1.22.0
August 31, 2026
by
Vicente Fleitas
Devlog — NPC Conversations and Trade Rules Added a dedicated Conversations tab for NPCs. Moved the default dialogue out of Details . Added a place for conditional conversations. Kept conversation se...
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Red Box - update v1.21.1
August 23, 2026
by
Vicente Fleitas
Better Object Events and Item Dropping This update improves object interactions in Red Box. Event selector improvements The push object bg event selector now shows every pushable object in the asset l...
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Red Box - update v1.21.0
August 21, 2026
by
Vicente Fleitas
Asset Bundles are here! You can now share assets between Red Box projects and collaborate with other users using local asset bundles. New features Export tiles, tilesets, animations, actors, items, mu...
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Red Box - update v1.20.0
August 21, 2026
by
Vicente Fleitas
Red Box Update This update improves map editing and item equipment. New Unique accessories can now be equipped. Accessories can provide attack, defense, and throw-range bonuses. Inventory shows the pl...
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Red Box - hotfix v1.18.1
August 21, 2026
by
Vicente Fleitas
Fixed: New Tiles No Longer Inherit Old Autotile Rotations Replaced or erased tiles now correctly remove the previous tile’s rotation. Flood-filled areas also reset their old rotations before autotil...
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Red Box - update v1.18.0
August 20, 2026
by
Vicente Fleitas
Red Box Update Improvements to dialogs, combat, maps, and the editor. New Pushable objects can now play a selected sound effect. Enemies now flash when hit and show bouncing damage numbers. Players ca...
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Red Box - update v1.17.0
August 20, 2026
by
Vicente Fleitas
Game Feel & HUD Improvements Main changes Added music and SFX volume controls to the pause modal. Added smooth music fade-out and fade-in during map transitions. Added a configurable fixed tile viewpo...
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Red Box - update v1.16.0
August 19, 2026
by
Vicente Fleitas
Red Box — Random Map Generator Search The Random Map Generator selectors are now easier to use. You can now: Search styles and tiles by name. See the first five matching options. Press Backspace to...
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Update v1.15.10
August 17, 2026
by
Vicente Fleitas
Red Box v1.15.9 — Tile Set Search Tile Set role selectors are now easier to use. You can now: Search tile names directly inside each selector. See the first five matching options. Press Backspace to...
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Update v1.15.9
August 14, 2026
by
Vicente Fleitas
Red Box v1.15.9 — Devlog Version 1.15.9 improves editor searching, modal interactions, and puzzle object behavior. Main changes Added search to the player avatar tile selector. Added search to event...
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Update v1.14.1
August 14, 2026
by
Vicente Fleitas
Update v1.14.1 Editor fps issue fixed Fixed the low frame rate on editor view, when ussing tilset that auto update on every change...
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Background Tilesets and Autotiling v1.14.0
August 13, 2026
by
Vicente Fleitas
Background Tilesets and Autotiling Added configurable background tilesets to simplify map creation and improve tile organization. Highlights: Create and edit tilesets from the tile library. Assign inn...
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Update v1.13.0
August 12, 2026
by
Vicente Fleitas
# New Puzzle Objects and Item Images * I think ill start making more of this videos, so everybody can understand better the tool. (= You can now create mergeable puzzle objects that require specific i...
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Update v1.12.1 hotfix
August 12, 2026
by
Vicente Fleitas
Hotfix: actor layer erasing Fixed an issue where enemies and other actors could not be erased from the map editor. Right-click erase now works independently from actor placement rules, while still pre...
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Update v1.12.0
August 11, 2026
by
Vicente Fleitas
New player guidance and onboarding The onboarding now guides new creators through the complete setup: Creating maps and tiles Adding blocks and a player Playing and returning to the editor Creating a...
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Update v1.11.0
August 11, 2026
by
Vicente Fleitas
v1.11.0 — More Things to Create and Discover This update adds better organization, new object interactions, stronger enemy drops, and defensive equipment. Safer Enemy Drops Items dropped by defeated...
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Update v1.9.0
August 09, 2026
by
Vicente Fleitas
New Update Enemies now feel more reactive and readable: Enemies can only attack in the direction they are facing. Their vision is directional and respects the configured follow distance. Enemies follo...
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Update v1.8.0
August 09, 2026
by
Vicente Fleitas
What’s New Better Tile Editing You can now copy a tile from the Tile Library with Cmd/Ctrl + C and paste it into another tile or animation frame with Cmd/Ctrl + V . The destination keeps its own col...
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Update version 1.7.0
August 09, 2026
by
Vicente Fleitas
#update, #tool, #rpg, #pixelart
Tile Library The Tile Library now stays inside the current folder after applying tile changes. Improved select interaction in the New Tile modal. Dropdown options now correctly receive clicks even whe...
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Update v1.6.0
August 08, 2026
by
Vicente Fleitas
#update
1. Improved the onboarding flow for creating maps and background tiles. 2. added configurable first-map selection. 3. refined modal layouts and scrolling selects. 4. improved dialog text editing and c...
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Support for tile type hit with idle animations
August 06, 2026
by
Vicente Fleitas
Now in the v1.2.0 you can create tiles background that make damage and have animations, like for lava or any tile you need to animation in background and make damage...
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